Gameplay

Describe it. Play it. Change it together.

A Zoyah session starts with a sentence, not a download — and ends with a competition-ready PvP 3D game you and your friends can step into and change together, without ever leaving the world.

Watch it

A prompt becomes a competition-ready PvP 3D game.

On the train, on the bus, anywhere. No launcher, no loading screen, no desktop, no code.

The loop

Creating is playing.

Four steps, one session, no tool-switching. The loop never leaves the game.

01

Create

Player describes a game. An orchestrated prompt workflow builds a competition-ready PvP 3D game in minutes — real rules, real scoring, real opponents.

02

Refine

True interactive editing — together, inside the world. Step into the game with your friends and retune rules, NPCs, look and balance by prompt. No reload, no relaunch; seconds later you're all playing the new version.

03

Share

Send a world coordinate, not a download link. Friends land on the exact spot in the living world, instantly inside what you're building.

04

Play & watch

Head-to-head in minutes, with a leaderboard worth climbing. Friends who aren't in the match watch live from inside the world, react in the moment and drop straight in — the crowd is part of the game.

Made in Zoyah

Games created inside the world.

Every one of these started as a sentence — and runs on a phone, in the same living city.

Then it keeps going

The session outlives the match.

Zoyah City is always running. When the round ends you are still standing in it.

Change it together

Not generate-then-stop. You and your friends step into the game and retune it together — nobody ever leaves the world, and seconds later you're all playing the new version.

Watch from inside

Friends who aren't in the match watch live from inside the world, react in the moment, and drop straight in. The crowd is part of the game.

Trade what you've made

Games, items and spaces you build carry value. Keep them, share them, or trade them onward.